Changelog
What changed, newest first. See also the
features
.
0.1.3
23 September 2026
Raccoonbox logo at the foot of every page, linking to raccoonbox.com.
0.1.2
23 September 2026
New Changelog page, next to Features at the top right.
0.1.1
23 September 2026
Report a problem now delivers your report.
0.1.0 — on itch.io
23 September 2026
First release on itch.io, playable in the browser.
New Features page: what the game is, in short.
Report a problem, top right. Open to signed-in players.
Credit in the footer: Primevalor is a game by Raccoonbox.
Launch — primevalor.net
17 September 2026
One shared arena for everyone, running in the browser. Watching is free.
Sign in with a code sent to your email. No password.
Create one character per account. The name stays yours.
Join the game from a queue. New fighters enter between battles, never mid-fight.
Submit turns to Ready once your plan is in. Undo or Clear to change it.
A fallen fighter sees “You are dead” and is back on their feet next battle.
A blow throws you straight back, never into the one who hit you.
Bushes hide a fighter standing in them, not one walking through.
The turn buttons show their W A S D keys.
The roster shows fighters standing and battles won as two numbers.
Names near the edge of the arena stay on the board.
The email code button waits thirty seconds before you can resend.
Google, Apple, Microsoft and Twitch sign-in are shown as coming soon.