Capture the flag. Take the enemy flag from their tent and carry it into your own. The first side to score three times wins.
A battle starts every quarter hour and lasts ten minutes, two more if tied. Ahead when time runs out, you win.
Plan five actions, then Submit. Everyone's plans play out at the same time, one action a second.
↑ ← ↓ → turn to face that way, and turning costs an action. Forward and Back are the only ways to move.
Hit strikes the square you face and knocks the enemy back. Wait does nothing.
The flag. Step onto the enemy flag to take it. Carrying it costs your first action every round, so you plan four. You can only score while your own flag is at home. Drop flag puts it down where you stand. Fall, and you drop it where you fell. Touch your own dropped flag to send it home.
Two hits and a fighter is down. The fallen rise together at their side's camp every 40 seconds; the countdown is over their ghost. Campfires burn whoever lands in them. Bushes hide you.
Everyone can see a plan once it is submitted, so hold yours back if you would rather they did not.
Keyboard: arrows or WASD turn, F forward, B back, Space hit, Q wait, X drop flag, Backspace undo, Enter submit.
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